It gave me a reason to have an economy on my little server, and encouraged people to not set tons of warp points and homes. It also doesn't stop you from running any (supported) commands that you don't have enough money for. It also doesn't announce anything like money deducted or not enough money. It seems to work for default bukkit commands, like /tp, but doesn't work for other commands like /warp or /sethome from Essentials. Three additional settings can be made in the config.yml file to localize Command iConomy's text. Ex:ĬommandIConomy.Free - Grants free access to all commands. To do so, add a space and then the number of seconds to wait after the command's cost. You can now configure a number of seconds before charging a player again for a command. \S+ = One or more non-whitespace characters>įor best results, please study and learn regular expressions!įor more info on regular expressions, see: Together these features allow open ended commands to be individually charged. If the command is configured with a cost of zero, processing will stop but the player will not be charged. If a match is found, Command iConomy stops looking for a match and charges the player the configured amount. Regular expressions allow you to charge separately for individual sub-commands or even specific command arguments.Ī typical configuration line looks like this: ^/tp$: 10Ī configuration line matching sub-commands might look like this: ^/time (day|night)$: 20Ĭommand expressions are matched in order from top to bottom. Command iConomy matches regular expressions against user input. To set the price of a command, add a line to prices.yml. Command iConomy requires Vault!Įxamples include charging for each summoned magic carpet, or adding a fee for different kits. If text entered by a player matches a configured rule, Command iConomy will attempt to bill the player. Commands are matched using java regular expressions. PLEASE OPEN A NEW TICKET FOR EVERY ISSUE, THERE WILL BE NO HELP IN COMMENTS!Ĭommand iConomy is a plugin that allows a server admin to assign a cost to server commands that is deducted from a player's iConomy account whenever a player uses that command. It is highly recommended that you upgrade to bPermissions or PEX, if you need to convert your files use ( ) tool.Command iConomy - Charge for each command If you are using: PermissionsEX or GroupManager, you cannot use the shortcut permissions: Permissions support was added in **6.0.6b** * You are using Permissions with 6.0.5b, *this will not work*. * Players have iConomy permissions however iConomy is not spelled correctly or cased right, must be exactly like so: iConomy * Players don't have iConomy.holdings (6.0.5b, in 6.0.6b this only controls /money so I guess it applies?) The reason for this is that people don't remember that permissions **are** case-sensitive, and a few more reasons are here: Permissions does work, 99% of the time the issue is user related. money purgePurge all accounts with initial holdings.įor a complete list of permissions as well as descriptions / examples of usage go ( ). ![]() money status (status)Check/Set account status. money help (command)For Help & Information. So to create shops and banks, you need to use a plugin like LocalShops or Bettershops, banks are through other plugins as well. How do I create shops, or banks? iConomy is a core API for economy based plugins to utilize and create fun and inventive ideas. Does this work with Permission System? Yes! It works with all permission systems. So a feature might not work with a certain build, but the jar itself works. You cannot use OrbDB with 1.7.3, but it will still work using InvDB or MiniDB or SQL. The reason for this is, iConomy doesn't utilize anything inside bukkit that actively changes like most plugins do within certain reasons. What CB build does work with? Unless stated otherwise, all. To use /money you must have iConomy.holdings permission on that group or user. If you are getting issues regarding insufficient permissions, then you do not have the correct permissions setup. Why does /money not work? If you are getting Bukkit is sad or Bukkit wishes it could do that then you are using an old version, update to 6.0.6b +.
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